Promo: (Full Vid Below)
Full Video:
I def started out awkward lolz. But went great and was a lot of fun! Looking forward to doing more episodes with other characters/collaborators soon!
Promo: (Full Vid Below)
Full Video:
I def started out awkward lolz. But went great and was a lot of fun! Looking forward to doing more episodes with other characters/collaborators soon!
Something I wrote recently while processing my official C-PTSD diagnosis. Graphic Designed for a Poster so might be difficult to read on phone, it reads:
Hyde Among Shadows
Not Jekyll’s Hyde, the tale you’ve read,
Not science born, nor potion fed.
This Hyde is born of pain’s dark truth,
In hearts of children, robbed of youth.
It came to guard a frightened boy,
A shadow shield, a cruel decoy.
He whispered strength, he took the blows,
And with each wound, this monster grows.
The boy became a man one day,
But Hyde had never gone away.
In love he longed to be a shield,
Yet Hyde struck out, and truth revealed.
For those who fear the hands that hold,
Will seldom feel protection’s role.
The man had wished to heal, defend,
But Hyde brought terror in the end.
He saw it first within his kin,
Reflected scars carved deep within.
The shadow he had called his friend,
Became the wound he could not mend.
Yet through the cracks a spark still burned,
A truth the man at last had learned:
To fight him only fed the flame,
But knowing Hyde could break the chain.
So hush, dear child, and mark this lore,
A Hyde may wait behind your door.
When pain is fed, he rules your way,
But faced with truth, he fades away.
Beware the beast that pain provides,
He grows in silence, there he hides.
But one who dares the depths inside,
May find their strength and tame their Hyde.
Over the past couple weeks, I’ve noticed more people exploring my site – digging into the lore, checking out content, even jumping across pages. First of all, thank you. Every visit, view, or message of support truly means a lot. Since things have started to pick up, I wanted to take a moment to share what I’ve been working on lately, and what’s actively in development behind the scenes.
The heart of this whole world – Echoes of an Arcane Genesis – starts with a concept prologue I recently recorded.
This sets the stage for the world I’m building: a magical cycle reborn after collapse, where power resurfaces through fractured myths and forgotten truths. This version is still a draft, but it’s the cornerstone of everything else – planned to eventually evolve into a graphic novel, potentially an audiobook or podcast series, and eventually paired with more polished visual storytelling.
If you’re new to the project, this video is probably the best place to start.
Something I’m really proud of is the character submission system I built, especially because it seems to be working how I hoped.
This form lets collaborators and Patreon supporters submit custom characters to be adapted into the world. It’s been described as “TTRPG character creation meets fantasy lore,” which is exactly what I was hoping for. So far, I’ve received about five really creative submissions, each now being developed into their own Codex entries and playable TCG Avatars. It’s the start of something really special, and honestly, seeing people put their energy into this with me has been incredibly rewarding.
Bringing other creators into this world has been one of the most energizing parts of this journey.
This “Recruitment Call” video features characters voiced by Sinnsayy (of Popcorn & Porkrinds) and Through the Shuffle(YouTube), both playing their own creations, while I voiced the Rogue Wizard as the one summoning them. It’s a fun little lore piece, but more than that – it’s the start of collaborative storytelling with real people shaping this fantasy universe together. We’re building something that’s both personal and mythic, one voice at a time.
Another piece of this evolving world is the bestiary – starting with my first creature Codex video.
This one features the Thornspire Myrmandant, a fierce, fire-aligned (or Frost) siege beast introduced in both lore and potential gameplay form. It’s the beginning of a series of visual Codex entries I’m working on – where players and readers can learn about the creatures, flora, and factions of the world before they hit the gameboard. I’m also exploring the idea of allowing Patreon supporters to submit ideas for new creatures or magical plants, so if you’ve got something brewing in your imagination, there might be a way to make it real in-universe.
Here’s something a bit lighter (and weirder). This next short was created while I was learning how to make chatbots – but I figured, why not turn that process into a bit of chaotic fantasy?
It’s based (loosely) on a true story, narrated by AI voice, and infused with a little humor and magic. Not every piece has to be serious lore – I’m trying to keep things fun and flexible as I grow, with room for experimentation and personality. It also hints at where things are heading with the Rogue Wizard chatbot and the wider storytelling network I’m building around this.
Right now, I’ve got eight Avatars in development – each inspired by real-life people, creators, and supporters. They’re being built out into full characters with their own backstories, elemental affinities, and gameplay styles. I’ve started to assemble a small “team” of sorts – creative minds helping shape this world through personality and personal connection. The result? Lore that’s alive. Characters with heart.
I’ve also paused my Adobe Certification courses temporarily while I go through a move, but I plan to jump back in soon – specifically to finish my Premiere Pro training so I can start posting more polished content on a regular basis. The more I learn, the more I can share – visually, narratively, and through the game mechanics.
I’m doing all of this on a very tight budget, using every bit of free time and energy I can spare to keep the vision moving forward. If you’ve enjoyed anything I’ve shared – whether it’s lore, videos, character concepts, or the chaotic wizardry of it all – there are a few simple ways to support the project:
Everything helps, and I’m grateful for all forms of support, big or small.
Once I get re-established in my new setup, I plan to restart giveaways and special supporter perks. I’m also looking into potential funding options – Kickstarter or GoFundMe – to help cover production and test print costs. But I didn’t want to go that route until I had more to show – and now, finally, I think we’re getting close.
Thanks again for following along. There’s still a long journey ahead, but piece by piece, this world is being built. And you’re already part of it.
— ✍️ Rogue Wizard
I’m incredibly excited to finally share something very close to my heart: the working draft of The Fractured Arcane – A Rogue-Wizard’s Tale is now live!
This is the first full visual journey into the Shattered Fables™ universe — the fantasy world I’ve been slowly building through years of imagination, design, and storytelling.
🔮 Why This Project Matters:
Originally created as a major milestone for my Adobe Certification coursework, this graphic novel concept also gave my brand, Rogue-Wizard.com, a stronger visual identity. It merges personal storytelling (inspired by real struggles with PTSD, Borderline Personality Disorder, and Bipolar II) with my love for RPGs, fantasy lore, and TCG development.
🌟 What You’ll See:
🖼️ View the Full Visual Draft:
You can view the entire graphic novel spread, panel by panel, right here below:
🌿 Having trouble viewing it as a slideshow?
You can also visit the full gallery page here ➔ the Fractured Arcane – A Rogue Wizard’s Tale: Dedicated Gallery
This is only the beginning. I’m already expanding the story, refining visuals, and weaving it deeper into the TCG I’m developing. My ultimate goal is to create an interconnected fantasy experience — combining collectible card gameplay, rich worldbuilding, graphic novels, and immersive adventures.
If you believe in indie creators, fantasy worlds, or just love seeing a creative dream slowly take form — your support means the world. ❤️
You can follow my journey on [Tiktok] – [Facebook] – [YouTube]or [Patreon] (free access available!).
Thank you for stepping into this story with me.
This world isn’t just mine — it’s meant to grow with all of us.
Rogue-Wizard.com
“Magic doesn’t erase what was. It gives us the power to write what comes next.”
This post explores my journey in fantasy trading card game development, using vibe coding to turn my world of Shattered Fables™ into reality
For over 16 years, I’ve been building Shattered Fables™, a world filled with magic, strategy, and narrative depth. What started as handwritten notes, card designs, and lore drafts has evolved into a multi-layered fantasy universe, now structured through a unique creative process called Vibe Coding.
Vibe Coding is all about guiding creation by feel and intention—using tools like AI to shape the structure around your vision. It’s not random generation. Every idea, every mechanic, every piece of lore is pulled from my original concepts developed over years.
This video shares a glimpse into the process and the energy that drives Shattered Fables™. From the earliest days of dreaming up characters, to refining mechanics like Dual-Class Focus, Toolbox Systems, and Threshold Breaks, everything is rooted in a vision I’ve nurtured for over a decade.
If you’re passionate about fantasy, games, or the creative process, stay tuned. More updates, behind-the-scenes lore, and new content are on the way.
Let me know what you think about Vibe Coding, the world of Shattered Fables™, or just share what inspires you!
Building something from the ground up isn’t easy, but I have a vision and a path I’m working towards. My passion for tabletop gaming, particularly Magic: The Gathering, has been a major part of my life since childhood. Over the past 25+ years, I’ve worked in retail sales, organized events and tournaments, and been deeply involved in the gaming community. Now, I’m working to create something of my own, learning and adapting along the way.
A little over a year ago, I decided to take my passion and turn it into something more serious from a business perspective. My initial focus was on designing playmats, dice bags, and other gaming accessories, selling them through InkedGaming.com and my LinkTree. While that’s where my journey began, sales have been slow, and I quickly realized I needed to adapt if I wanted to build something sustainable.
That led me to shift my focus toward something I knew well—Magic: The Gathering content creation and building my TCG Player seller account. Becoming a Pro Seller has been a step in the right direction, and my long-term goal is to enter the Direct Program to expand my business further. While I still have a passion for graphic design and hope to return to product creation as my Adobe skills develop, for now, I’m concentrating on what’s been working and where my efforts can make the most impact.
Over the past year, my focus has been on two major areas: growing my business as a Pro Seller on TCG Player and developing my own Trading Card Game (TCG). Becoming a Pro Seller on TCG Player has been a learning experience, and my long-term goal is to enter the Direct Program, which will allow me to streamline sales and continue to grow.
On the creative side, my TCG development has become more than just a passion project—it’s a serious commitment. A turning point for me was when my best friend, Jason Bell, survived a near-fatal car accident about a year and a half ago. The thought of losing him before I had truly done something with my game pushed me to take this process seriously.
Since then, I’ve been hard at work developing the lore, characters, and world-building for my game. Right now, I’m creating graphic novel/comic-style short stories that explore the world and its characters. Eventually, I’ll be turning these into narrated videos with music and sound effects, combining my storytelling with visual and audio elements to bring the world to life.
To make this happen, I’ve been leveling up my skills. I’m currently taking an Adobe Certification Course thanks to Vocational Rehab’s assistance, and aside from final projects I’ve already completed the Photoshop section. Next up is Premiere (video editing), which will help me transform my stories into full-fledged multimedia experiences.
My long-term vision is clear:
✅ Build a sustainable business around my creative passions.
✅ Continue growing my TCG Player business eventually entering the Direct Program.
✅ Expand my TCG stories for Social Videos with graphics & narrated storytelling
✅ Return to playmat and product design as my skills & following grow.
✅ Complete my TCG’s lore and mechanics, leading to test plays and official reveals as a long-term goal I’ll be sharing throughout the process.
This journey hasn’t been easy. Living with PTSD, Borderline Personality Disorder, and Bipolar 2 has made maintaining friendships, relationships, and jobs a challenge. But I refuse to let that define me. Instead, I’m building something that aligns with who I am—a path that allows me to create, share, and support myself in a sustainable way.
A huge thank you to my girlfriend, who has been a major source of support and inspiration, helping with artwork and design. And of course, to my mental health team, Vocational Rehab, and Chemeketa Small Business advisors for guiding me through this process.
If you’ve been following my journey—thank you. Whether you’re here for MTG content, TCG Player sales, or just curious about my game’s development, I appreciate the support. There’s more to come, and I’m excited to share it with you.
Stay tuned for updates, and if you want to support my work, check out my TCG Player store and designs on InkedGaming. Every purchase helps fuel the process, and every bit of encouragement keeps me moving forward.
More updates coming soon! 🚀


Well since it’s Mental Health Awareness month… figure I’ll share where I’m at after trying to put my stuff out there for the first time in person at UFO fest. Honestly it feels like an embarrassing failure to me. When the idea started, I thought my daughter and her friend were going to be with me most of the time to help hand out cards, and the posters weren’t a factor at first. Adding the posters changed the energy around it, to then feel like I needed to make that money back to reimburse the investor at the very least. Found out after my daughter was going to a birthday with her friend and wouldn’t actually be here for most of the festival. So turned into me essentially trying to walk around handing out cards awkwardly carrying a basket full of posters I was too uncomfortable to do anything with by myself.
There were so many people, I already struggle w/social situations and getting out of the house in general, especially by myself. I have C-PTSD, and in last 6 months was diagnosed Bipolar 2 and Borderline Personality Disorder. These were things I suspected I struggled w/most of my life but was too embarrassed to seek a diagnosis. Because I’ve always struggled to handle my emotions, it has always made it difficult to keep jobs, friends/relationships, and take care of myself in general.
The things I’m trying to do now are things I’ve been wanting to do for a long time, but since I started, I’ve been in a manic state most of the time. Seeking social connection and trying to prove I can contribute value and take care of myself w/something I enjoy and am passionate about, in a way that hopefully my MH doesn’t interfere as much or just end abruptly. But I feel like I keep trying things that aren’t working and proving the opposite.
Yesterday I relearned I can’t walk around a crowded area trying to do that, alone at least. Maybe if I had a booth to set stuff up so people could approach me if they were interested I might be able to handle it better, but affording the fees and stocking up on product for something like that isn’t something I’m anywhere near atm. So left me feeling pretty ashamed, like I just wasted all that money and tried to hype it up socially to just shut down and not be able to follow through. And now have a huge stack of cards left and all but a couple of the posters that feel pretty worthless because I decided to put the year on it. In hindsight if I left the year off I could have used them next year, so that makes me feel pretty dumb too LOL.
So yeah I’m just feeling pretty down atm. Like I’m not sure what I should be doing, it’s been a struggle to get above 40 followers, nothing I’m doing seems unique or appealing enough to gain people’s interest. I know until I have more of my actual game to show I’m not really going to appeal to that market cuz too many people are making custom tokens etc. But I’m too much of a perfectionist and until my TCG matches more of my vision I just don’t want people to see it, especially cuz my skills at making them look more visually appealing is way better now and makes the existing test prints look like garbage. I had hoped to find a way to start making some income and interest in what I’m doing to help fund the next round of Test Prints after I’m able to rework them to look much better and more of my positional/movement direction mechanics I’m trying to add/refine.
So I’m starting to think I need to stop spending all the time, energy and money scrambling at something I’m not proving to be very good at, whether it be the social marketing aspect or just not creating anything uniquely appealing enough, until my TCG I’m trying to Develop is updated visually and ready for playtesting again after rework at least. That I just need to focus on that for now, because until I have something more tangible to show people, what I’m trying to do isn’t really working for the amount of energy and money I’m putting into it.
But who knows, like I stated above I’m bipolar 2 and borderline, so I may feel differently later lol. I’m not giving up entirely, but if I’m not able to do the in person stuff right now and online stuff really isn’t gaining any traction, I feel like maybe I should be redirecting my energy to other stuff for now. I’ve been slowly getting back into MTG, playing online a bit, and been sorting my friends huge collection to start building decks with, so maybe I’ll still make some videos related to that stuff for now. But not sure how much energy I have to continue trying to make and advertise products atm until I have a better idea of what aligns w/making something I’m passionate about that hits w/others as well.
There was some positivity, the people that my Daughter and I were able to hand out cards seemed to really like them. I wish I had kept it simple to that idea. I think I’m mostly down with guilt someone gave me money to try and sell posters, and I was too uncomfortable to try and do so. And made way more cards then I was able to stay and hand out. Thought I’d be more capable of handling it, and really disappointed I shut down.
This could be a great opportunity for me to Vendor at if I can make it happen. If I can come up w/the funds for product and vendor fees I should have plenty of time to prepare as it is in August. Let’s hope I can figure out a way to make it work =)
https://www.facebook.com/GalaticFest

Made a video today showcasing the direction I’m taking with my revamp, and how the cards looked before I spent so much time focusing more on visuals than mechanics for a while. Through this process I realized there was a lot I wanted to simplify, and more I wanted to add. Positioning has always been a big factor in my mechanics, movement not so much, so I wanted to create a gameboard setting that allows for movement and positioning to be more of a factor. So now with my updated visuals and mechanic concepts I am revamping my existing cards to fit this playboard setting, and then back to playtesting. All support greatly appreciated! Likes/Comments/Shares/Follows and / or Product Purchases all greatly support my development process.
After doing so much on the free version, I realized my page wasn’t really going to be seen much at all unless I either upgraded, or shared it constantly to try and bring some traffic. As I’m still really new at all this, I’m finding I’m a little too hungry for feedback and engagement which is making my advertising coming across a lot more spammy than I want to be doing. I’d really like to be just creating more anyway than trying find the people into what I’m creating.
Hoping upgrading the site will help w/this a bit, just allowing people to find my stuff and what I’m trying to do more organically. Featured image is a pic of what it rated the sites Search Engine Optimization after the upgrade, which is encouraging. Makes me feel like despite not knowing much about what I’m doing yet I’m still doing a decent job. I have also noticed more site traffic naturally since it was upgraded yesterday afternoon.
I realize I’m doing more niche stuff, and my Designs aren’t particularly everyones vibe. As well as the fact my site shows I’m still figuring out my direction and what things are going to work for me. I want to find a balance of the things I enjoy doing and get excited about, but also what my future followers are into. So I’m still very much at a phase I’m looking for feedback on stuff, and very open to constructive criticism and suggestions. I am a lil stubborn and still want to do things with my vibe and flavor, but I also listen to feedback and try and find what works for me in the middle, or can be convinced I need to change something with just some reasonable details.
I mostly come from a collectible card game / video game retail background, and have been developing my own CCG over the years. I’ve created my own custom “Card Creator” file in Photoshop elements. More details about all that can be found on my About Page and in my Blog/Updates. All engagement / support greatly appreciated. Gonna just keep working and making stuff like I already have thousands of followers or I’m just looking for that one Super Fan haha.
Thanks for Reading =)~
Rogue Wizard – TR3CC Designs